LogoLogo
English
English
  • Yamato Protocol
    • Disclaimer
    • Contract addresses
    • CJPY(Convertible JPY Token)
    • DEX Liquidity
  • Features
    • Deposit & Withdrawal (ETH)
    • Health rate & Fee rate
    • Price Oracle
    • Redemption by user or protocol
    • Yamato Subrogation Repayment
  • User guide
    • Deposit & Withdrawal(ETH)
    • CJPY Borrowing & Repayment
    • Trade CJPY on DEX
  • YMT(Yamato DAO Token)
    • YMT,veYMT
    • veYMT
    • YMT farming
    • Boost: Health Rate & veYMT
    • veYMT gauge voting
  • FAQ
  • Extended Use Cases
    • DeFier
    • Crypto businesses
    • CEX
    • General businesses
  • Contribution to development
    • core
    • expansion
    • frontend
  • Roadmap
    • ~v1.0
    • v1.5
    • v2
    • after v2
    • Layer expansion
  • Audit
  • Others
Powered by GitBook
On this page
  • veYMT boost multiplier
  • Health Rate boost multiplier
  • Total boost multiplier
  1. YMT(Yamato DAO Token)

Boost: Health Rate & veYMT

PreviousYMT farmingNextveYMT gauge voting

Last updated 1 year ago

Yamato offers two type of boosts.

The veYMT boost multiplier will be implemented in v1.5.

The health rate boost multiplier will be applied from v1 launch, with retroactive YMT allocation (one year of linear vesting) at v1.5 launch.

Each boost multiplier can be up to 2.5x, for a total boost of max 6.25x.

veYMT boost multiplier

Following formula is used to calcurate score then veYMT boost multiplier is assigned per table.

score=USERveYMTTOTALveYMT/USERCJPYmintedTOTALCJPYminted∗2.5\rm{ score = \frac{USERveYMT}{TOTALveYMT} / \frac{USERCJPYminted}{TOTALCJPYminted} * 2.5 }score=TOTALveYMTUSERveYMT​/TOTALCJPYmintedUSERCJPYminted​∗2.5
veYMTboostmultiplier={2.5(score>2.5)score(1≤score≤2.5)1(score<1) veYMTboostmultiplier = \left\{ \begin{array}{ll} 2.5 & (\mathrm{score} \gt 2.5) \\ \mathrm{score} & (1 \leq \mathrm{score} \leq 2.5) \\ 1 & (\mathrm{score} \lt 1) \\ \end{array} \right .veYMTboostmultiplier=⎩⎨⎧​2.5score1​(score>2.5)(1≤score≤2.5)(score<1)​

Health Rate boost multiplier

The boost is applied by keeping the Yamato Pledge health rate high.

The relationship between the health rate and the multiplier is shown in the table below.

Health Rate(%)
multiplier

Less than 130

0

130~

1

150~

1.5

200~

2

250~

2.5

Total boost multiplier

veYMT boost multiplier(1~2.5)* Health Rate boost multiplier(0~2.5)  → 0 , 1~6.25

User Debt amount x Total boost multiplier → Distribution score → Accrued per block

User distribution score / Total distribution score → User reward share

User reward share × YMT reward per block → User reward

YMT reward per block = User Reward Distribution Ratio (by CJPY, CUSD, CEUR, etc.) * Annual Reward Distribution Speed / Number of Blocks per Year (2,628,000 blocks)

Boost multiplier: veYMT share & CJPY share